Doodle Jump Wiki
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"From prime-time sitcoms (BIG BANG THEORY) to late night TV (JIMMY FALLON) to a fashion accessory for pop stars (LADY GAGA), Doodle Jump is EVERYWHERE! It's a cultural craze, a hot new trend!"
Lima Sky, App Description
Images

Gameplay of Doodle Jump

Doodle Jump (also referred to as Doodle Jump Classic[3]) is a mobile game released on March 15th, 2009 with the goal of guiding a four-legged creature called a "Doodler" (named Doodle) up an never-ending series of platforms without falling.

History

The game ended up taking 2 months to complete with each update taking an extra week.[4]

When reaching out to Apple to get their game featured, they knew a friend of a friend who game them an email address owned by Apple to ask them for Doodle Jump to be featured on the App Store.[5]

Gameplay

For devices with an accelerometer, players tilt the device from side to side to move the Doodler in the desired direction. Players can get a short boost from various objects, such as propeller hats, jetpacks, rockets, springs or trampolines. There are also monsters and UFOs that the Doodler has to shoot or jump on to eliminate. Aiming is performed by tapping on different parts of the screen. Depending on the game mode being played, projectiles may fly in a straight line off the screen or be affected by gravity and fall downwards eventually. There is no definitive end to the game, but the end for each gameplay happens when the players falls (by reaching the bottom of the screen), jumps into a monsters, gets sucked into a black hole, or is abducted by a UFO.

The newest updated version of the game lets players choose between versions of the game (Classic, Christmas, Rainforest, Space, Soccer World Cup, Easter, Underwater, Ice Blizzard, or Halloween) without changing their names. After losing the game at least 500 times (600 in the BlackBerry version) the Doodler is given the opportunity to wear a pickle costume. Alternatively, the player can change their game username to the name of a character such as Ooga and Hop and the Doodler will be reskinned to said character.


Re-releases

Image Name Released Description
Doodlejumpforkinect
Doodle Jump for Kinect June 28, 2013[6] A version of Doodle Jump for the Xbox 360 Kinect that was developed by Smoking Gun Interactive.[7]
Doodle Jump DS
Doodle Jump Journey (DS) October 29, 2013[8] A version of Doodle Jump that was developed by GameMill Entertainment for the Nintendo DS.[9]
Doodle Jump 3DS
Doodle Jump Adventures (3DS) October 29, 2013[10] A version of Doodle Jump that was developed by GameMill Entertainment for the Nintendo 3DS.[11]

Trivia

2012-Topps-Wacky-Packages-All-New-Series-9 (1)

Wacky Packages parody of Doodle Jump.

  • Doodle Jump stayed in the top 10 global games category on the Apple Appstore for most of 2010.[12]
  • In June of 2010, Doodle Jump surpassed 5 million downloads.[13]
  • During the month of October, a limited mode is enabled which has zombie variants of the Doodler following you up the screen. You can stomp them, but you can also be slowed down if one hits you.
  • Doodle Jump was mentioned in a Sprint ad starring Kevin Durant that aired in February 2012 for Super Bowl 46 (Super Bowl XLVI).[14]
  • In the "Awful App Stickers" series of Wacky Packages released in 2012, a Doodle Jump parody card can be found titled "Doo Doo Jump".
  • iMessage stickers were added to the game on Apple devices on the night of October 19th, 2016.[15]
  • In March of 2013, it was reported that Doodle Jump was making $20,000 a week on the iPhone version alone.[16]

Gallery

App Icons

App Store Images

iPhone

Android

Screenshots

Videos

References

  1. "Happy Birthday Doodle Jump! Exactly 3 years ago today Doodle Jump first came out on the App Store." - @limasky
  2. https://web.archive.org/web/20111022015640/https://marketplace.xbox.com/en-US/WindowsPhone/Doodle-Jump/3a1fabb3-4a70-e011-81d2-78e7d1fa76f8
  3. "Happy 10th year anniversary to Aaron W. Prince @awprince #doodlejumpking for holding the highest score of 24,210,720 in DoodleJump classic!🥇🏆" - @doodlejump
  4. Jon Jordan (September 8, 2009). Bouncing ever upwards: The making of Doodle Jump. PocketGamer.biz. Retrieved on January 15, 2023.
  5. Peter Kafka (April 5, 2010). Meet the App Store Millionaires: The Brothers Behind Doodle Jump. AllThingsD.com. Retrieved on January 15, 2023.
  6. https://delistedgames.com/doodle-jump-for-kinect/
  7. https://smokingguninc.com/doodle-jump/
  8. https://www.amazon.com/Doodle-Jump-DS-Nintendo/dp/B00F6YIQFG
  9. https://www.eurogamer.net/doodle-jump-leaps-onto-3ds-and-oldschool-ds-this-year
  10. https://www.amazon.com/Doodle-Jump-3DS-Nintendo/dp/B00F6YIQHO
  11. https://www.eurogamer.net/doodle-jump-leaps-onto-3ds-and-oldschool-ds-this-year
  12. https://bgr.com/general/amazing-alex-sales-app-store/
  13. https://archive.nytimes.com/bits.blogs.nytimes.com/2010/06/25/doodle-jump-reaches-five-million-downloads/
  14. https://web.archive.org/web/20120616170949/http://www.smartkeitai.com/nba-star-kevin-durant-slams-doodle-jump-in-new-sprint-ad-video/
  15. "sweet ios update out later tonight" - @limasky
  16. https://www.pocketgamer.biz/the-charticle/49392/the-charticle-4-years-on-doodle-jump-is-still-generating-20000-a-week-on-iphone/

External Links

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